Game

Ball's Mod

Steam

Ball’s mod is a 2D physics sandbox game with no missions, no goals. We just give you the tools — everything else is up to you! Custom weapons, custom maps, custom rules…

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Overview

What is Ball’s Mod? Ball-shaped fighters. Orbiting weapons. Pure physics chaos. Throw a fighter into an arena, give it a weapon that spins around on contact, and let the physics sort it out. Weapons hit automatically as they orbit — your job is to build the loadout, not aim the swing. Build Your Own Weapons Ball’s Mod is a weapon playground. The game ships with a full Weapon Lab where you can build weapons from scratch and see changes live:

  • Melee blades that orbit at any speed, size, and angle

  • Ranged weapons that fire projectiles automatically

  • Dual wielding — mix a sword on one side and a bow on the other

  • Attach accessories, particle effects, and custom VFX to any weapon

  • Burn, poison, and ice effects — each with their own stacking mechanics If you can imagine a weapon, you can probably build it right in the game. No external tools needed. Build Your Own Arenas The built-in Map Editor lets you design battlefields from scratch:

  • Place walls, platforms, and destructible blocks

  • Add trigger zones — damage fields, speed boosts, healing areas, knockback traps

  • Set up water zones, gravity fields, and environmental hazards

  • Custom spawn points with directional velocity Save and share maps as portable folders. Drop them in, they just work. Build Your Own Effects Two more editors for the visual side:

  • VFX Lab — multi-track timeline editor for hit sparks, explosions, slashes, and any combat effect you want

  • Particle Lab — full particle system editor with emission shapes, trails, textures, and color curves Weapons, maps, and effects all use the same portable format. Share your creations by copying a folder. Make Your Own Rules Ball’s Mod is data-driven from the ground up. You can customize how the game plays:

  • Swap textures, sounds, and animations with zero coding

  • Define weapons, maps, and game rules through simple JSON files

  • Write entirely new game modes — boss fights, survival waves, tower defense The rules are yours to set. Built-in content and community content use the exact same format. Nothing is locked away. Features - Physics-based auto-combat with orbiting weapons

  • Melee, ranged, and dual-wield weapon types

  • Burn / Poison / Ice status effect system

  • Four built-in editors: Weapon Lab, Map Editor, VFX Lab, Particle Lab

  • Full mod support — assets, data, and scripting

  • Portable JSON format for all user content

  • Rebindable controls and localization support

Developer
N.C Bana
Publisher
N.C Bana
Platforms
Steam
Release
2026-01-01
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